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Confrontation requests

A confrontation always starts with a request that the other player accepts. Nothing is at stake until both of you agree.

You need: at least 10 points, a player within 20 m, and a round in progress (not a break).

Send a request​

  1. Open the player's card. See Finding players.
  2. Press Request Confrontation.

Result: the card shows Waiting for {name} to accept with the time left. The request stays open for 60 seconds.

To withdraw it, press Cancel request. You can wait on only one request at a time.

How a request ends​

What happensWhat you see
They accept{name} accepted your request — the confrontation starts at once.
They decline{name} declined your request. You cannot request them again this round.
No answer in 60 seconds{name} didn't respond before the request expired. No points change.
You cancelRequest canceled.

Answer a request you receive​

A Confrontation request card shows who wants to confront you, their behavioral index and the time left.

  • Press ACCEPT to start the confrontation.
  • Press REJECT to decline it.
  • More options offers Block player and Report player.

You must answer an incoming request before you send one of your own.

The cost of declining​

Your first three declines in a row are free. The 4th consecutive decline, and each one after it, costs 4 points (4th+ consecutive rejection costs 4 pts). The count resets when you accept a confrontation, and at the end of the round.

Limits that protect everyone​

  • You can confront the same player only once per round.
  • If you and another player decline each other, the pair is blocked until the next round.
  • Sending requests too quickly, or repeatedly to the same player, is paused for a while: You are sending these too quickly. Try again shortly.
  • You cannot send or accept a request with fewer than 10 points: You need at least 10 points for a confrontation. Walking earns points.