Confrontation requests
A confrontation always starts with a request that the other player accepts. Nothing is at stake until both of you agree.
You need: at least 10 points, a player within 20 m, and a round in progress (not a break).
Send a request
- Open the player's card. See Finding players.
- Press Request Confrontation.
Result: the card shows Waiting for {name} to accept with the time left. The request stays open for 60 seconds.
To withdraw it, press Cancel request. You can wait on only one request at a time.
How a request ends
| What happens | What you see |
|---|---|
| They accept | {name} accepted your request — the confrontation starts at once. |
| They decline | {name} declined your request. You cannot request them again this round. |
| No answer in 60 seconds | {name} didn't respond before the request expired. No points change. |
| You cancel | Request canceled. |
Answer a request you receive
A Confrontation request card shows who wants to confront you, their behavioral index and the time left.
- Press ACCEPT to start the confrontation.
- Press REJECT to decline it.
- More options offers Block player and Report player.
You must answer an incoming request before you send one of your own.
The cost of declining
Your first three declines in a row are free. The 4th consecutive decline, and each one after it, costs 4 points (4th+ consecutive rejection costs 4 pts). The count resets when you accept a confrontation, and at the end of the round.
Limits that protect everyone
- You can confront the same player only once per round.
- If you and another player decline each other, the pair is blocked until the next round.
- Sending requests too quickly, or repeatedly to the same player, is paused for a while: You are sending these too quickly. Try again shortly.
- You cannot send or accept a request with fewer than 10 points: You need at least 10 points for a confrontation. Walking earns points.